

Also an option to randomize weather and time would be interesting.ħ: Borders.

Allow the player to select what time of day they would like to raid at, Say the player wants to do night raids, The AI would then spawn with flashlights and some with NVG's. That way it feels more challenging the further you get in to the island.Ħ: Times. Raid zones on the coast would have almost exclusively Scav's, While zones further inland would have more PMC's. What i mean is, Have raid zones on the coast, and deeper inland. But it would be interesting to have the famous characters like Killa and the other bosses have a chance to spawn in the raid.ĥ: Difficulty based on Raid Zone. There are mods that put in Killa's armor, and other uniforms and backpacks, helmets and so on. They would randomly spawn around the Raid Zone, And they would have some Military/UNTAR gear in them, Ranging from beanies up to mid-level armors and weapons.Ĥ: Named Raid Bosses. These camps would be just like the Scav camps, But no one in them.

Also, if its possible to make any kind of indoor areas like Factory or Labs, that would also be cool but i don't know how the AI would work on itģ: Abandoned UNTAR or Military camps. Have multiple raid zones like in the actual game, And each area would have its own set of exfil points. For single player, it would be a drop-box option to enable different types of storms, fog, rain or thunderstorms.Ģ: The option to deploy to different areas on the map. I don't know how this would work in raids with other players, so maybe have the storms quick? maybe storms that only last like 10, 15 minutes on the server. I would of made a normal comment, but it would be longer than 1000 characters and steam wouldn't let me post it but anyway, i have no idea how to do any kind of coding, or game development so these ideas are strictly from a players standpointġ: Weather.
